RULES CHANGED OR ADDED
Some clarification has been necessary, and the 'skip' function is now disallowed .
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b) If a player challenged (the challengee) doesn't respond in 36 hours (a day and a half) then the challenger may withdraw the challenge without penalty. (Contact administrator please for help with this).
4. You should play your challenge game/s regularly as 'one turn a day'. However, return play as normal, but not less than one turn a day - unless one player notifies the other in advance of eg. non-weekend play or a temporary absence.
a) If a player is overdue on his/her turn, the opponent should first use the option on the game to NUDGE their opponent and if no response is made after another approx. 12 hours, then MESSAGE the player. If there is concern about a delay, contact the Administrator.
b) When both players are online, continual play may proceed.
6. Two games are played - each player commences one. The winner is determined by whoever wins two games outright.
7.In the event of a tie - a 3rd 'decider' game may be played with the challenged party commencing. The winner of two games then, is the overall winner. However if a tie re- occurs again, the challenge fails.
11. If the challenger wishes to cancel the challenge they may do so within the challenge and 'grace' period with no consequences.
12. Conversely, if If the challenged player is unable to complete games for a challenge, they may request the challenge be cancelled (then as above the challenger may cancel the challenge with no consequences). If there is clarification needed, contact the administrator.
14. No re-challenges can occur from either player within a 14 day period ie. from first entry of the results (of first set of games) on the ladder by one of the party.
15. The onus is upon the instigator of a challenge to immediately seek 'friending' contact with the other player and establishing a game. There is only a set time allowance for the challenge and to delay clearly disadvantages the challenged player.
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